BigBry68 said:
With BS2 open I have an inventory tab under "view" but there is no option to add.
Before an item can be given any inventory, it must first be created in the correct ingredient database.
You can create a new ingredient in recipe view by just selecting something reasonably close, changing its name and potential, then hit "save item." That button is in the column under the glass.
You can't directly add an item to inventory from a recipe. You have to go through the shopping list first. However, you can simply open inventory and add it from there.
Adding Juices: As with any fermentable in BeerSmith, you have to convert it into its contribution by ppg. You then have to add it to the recipe in pounds, instead of volume. Juices should be saved as an "Extract" in the Type field.
Apple Juice is usually around 1.050. So one pound of juice has the same potential. As a fermentable, BeerSmith looks at that number as if it was getting diluted to make one gallon.
That means determining the potential is simply dividing the gravity of one pound into the weight of a full gallon or 8.33 pounds.
50/8.3 = 6. So, the potential of apple juice is 1.006.
The same idea applies to any juice. Just divide its potential by 8.3.